A Lotte Data – Minecraft Data Pack


About the Data Pack

General Information

Data Pack Contents

Advancements

Additions

  • “Banner Patterns” advancement tree that tracks which banner patterns the player has obtained so far.
  • “Biomes” advancement tree that tracks which biomes the player has discovered so far. Biomes that are unused in regular gameplay (currently only The Void) are included as hidden advancements.
  • “Flowers” advancement tree that tracks which flowers the player has collected so far.
  • “Music Discs” advancement tree that tracks which music discs the player has obtained and played so far.
  • “Ore Blocks” advancement tree that tracks which ore blocks the player has obtained so far.
  • “Pottery Sherds” advancement tree that tracks which pottery sherds the player has found so far.
  • “Smithing Templates” advancement tree that tracks which smithing templates the player has found so far.

  • “A Man After Midnight” advancement for lighting yourself on fire on an iceberg. Completing it awards a lightning rod.
  • “And Have It, Too” advancement for picking up a cake that has already been partially eaten. Completing it awards Brioche.
  • “Applied Cryogenics” advancement for using Frost Walker on a warm ocean’s surface.
  • “Blinded by the Light” advancement for attacking an unsuspecting illusioner while invisible.
  • “Bone‐Hurting Juice” advancement for harming an undead mob with a Healing potion.
  • “Charge!” advancement for killing a charged Creeper.
  • “Diamonds to You!” advancement for giving a diamond to an enemy (cf. charlottebuff:does_not_trigger_diamonds_to_you).
  • “Eerie Jewelry” advancement for trimming a piece of armor with an Ender pearl.
  • “Fighting Turrets with Turrets” advancement for building five snow golems in an End city.
  • “Firmly Grasp It” advancement for putting handheld equipment on an armor stand with visible arms.
  • “Getting Ahead” advancement for obtaining a player head.
  • “Handle with Care” advancement for placing a block of unstable TNT.
  • “Hard Hats Required in this Area” advancement for wearing a helmet while taking damage from a falling block. Completing it awards the Very Heavy Brick.
  • “Headhunter” advancement for obtaining one of every type of head and skull.
  • “Hold Gently Like Hamburger” advancement for obtaining an infested block.
  • “Honey, I Shrunk the Stands” advancement for obtaining a small armor stand.
  • “How It Was Meant to Be” advancement for crafting an enchanted golden apple.
  • “Interdimensional Self‐Care” advancement for having a drink in a pool of water on the outer End islands.
  • “I’ve Got a Bone to Pick” advancement for killing a skeleton in a soul sand valley while wearing a skeleton skull, riding a skeleton horse, and wielding a bone.
  • “Let There Be, etc. etc.” advancement for obtaining all 16 levels of light block.
  • “Make a Hell a Home” advancement for planting a sapling, a flower, and a crop from the Overworld in the Nether.
  • “Moneymaker” advancement for killing a Gilded Magma Cube.
  • “Nautical Nonsense” advancement for trimming a piece of armor with a nautilus shell.
  • “Nostalgia” advancement for obtaining a petrified oak slab.
  • “NOW'S YOUR CHANCE TO BE A” advancement for killing the Ender Dragon, the Wither, and an elder guardian with a firework rocket shot from a crossbow. Completing it awards the Dealmaker.
  • “On A Rail” advancement for travelling one kilometre in a minecart.
  • “Overkill” advancement for dealing 16 hearts of damage in a single hit without using a mace. Completing it awards the Whacking Stick.
  • “Perfect Cherry Blossom” advancement for trimming a piece of armor with pink petals.
  • “Perpetual Pest Production” advancement for killing a silverfish inflicted with Oozing and a slime inflicted with Infested.
  • “Power Tower” advancement for riding a strider riding a strider riding a vehicle.
  • “Reverberation” advancement for trimming a piece of armor with an echo shard.
  • “Roll of the Dice” advancement for killing a Lucky Witch.
  • “Seriously Serious Dedication” advancement for completely using up a Netherite hoe. Completing it awards the Replacement Hoe.
  • “Should Be Up Here Somewhere” advancement (hidden) for flying 500 blocks above sea level in the Overworld. Completing it awards 16 Ambrosium Shards. This advancement cannot be completed without completing “The Great Disappointment” first.
  • “Sparkling Justice! (*`Д´*)/"≡☆” advancement for killing a Sparkling Creeper.
  • “String of Flames” advancement for hooking a Ghast fireball on a fishing rod.
  • “String of Steel” advancement for hooking a falling anvil on a fishing rod.
  • “String of Weird Stuff” advancement for hooking a Shulker bullet on a fishing rod.
  • “Stumbling into Darkness” advancement for finding a Deep Dark explorer map.
  • “The Great Disappointment” advancement for trying (and obviously failing) to build an Aether portal. Completing it awards an Ambrosium Shard and enables the completion of the “Should Be Up Here Somewhere” advancement.
  • “The Lie” advancement for baking a cake.
  • “The Worst Show on Television” advancement for reaching cloud height with a parrot on each shoulder. Completing it awards a Swift Feather.
  • “This Little Piggy Went to Space” advancement for riding a pig in all three dimensions. Completing it awards Cosmic Bacon.
  • “Thorn in My Side” advancement for hurting a guardian or elder guardian with the Thorns enchantment.
  • “Home Improvement” advancement (hidden) for opening a dusty toolbox.
  • “Trans Wrongs!” advancement (hidden) for being killed by a bee. Completing it plays a cat meow sound.
  • “Vial of Fortune” advancement for drinking a potion of Luck.
  • “Wait, That’s Illegal” advancement for obtaining reinforced deepslate.
  • “Waste of Resources” advancement for crafting a debug stick. Completing it awards a poisonous potato with a special message.
  • “Wear the Rainbow” advancement for trimming a piece of armor with a light block.
  • “What a Prick!” advancement for surviving one minute standing on a cactus.
  • “ ” advancement for surviving one minute in the void.
  • “What’s in the Box?” advancement for opening a mystery barrel.
  • “What’s Up, Doc?” advancement for breeding two Killer Bunnies.
  • “When the Ingester is Sus” advancement for feeding a flower to a brown Mooshroom.
  • “When You’re a Little Richer” advancement for trading with every villager profession at master level.
  • “World’s Smallest Wind Ensemble” advancement for playing every type of goat horn. Completing it awards the Lavalier Micro‐Phone.

  • Hidden advancements for unlocking all custom recipes added by this pack just like in vanilla. Granting the player all advancements that have charlottebuff:recipes/_root as their parent (using the from operator) will unlock all recipes at once.

Changes

  • “A Balanced Diet” also requires cake for completion.
  • “A Furious Cocktail” also requires the Luck effect for completion.
  • “How Did We Get Here?” also requires the Luck and Health Boost effects for completion.
  • “Monster Hunter” is also granted for killing an illusioner or The Killer Bunny.
  • “Monsters Hunted” also requires killing an illusioner and The Killer Bunny for completion.
  • Recipe for leather horse armor is unlocked when a saddle is obtained rather than leather.
  • Recipe for levers is unlocked when any stone crafting material is obtained, not just cobblestone.
  • Recipe for skull banner patterns is also unlocked when a skeleton skull is obtained.

Unique Items

  • An Ambrosium Shard is a special yellow dye that can be eaten to restore half a heart of health, but provides no nutrition or saturation. Ambrosium shards are eaten twice as fast as most other food items. Unlike other unique items, they can be stacked. Eating an ambrosium shard for the first time gives the player a hint on how to unlock the “Should Be Up Here Somewhere” advancement and subsequently generate more ambrosium shards.
  • Brioche is a special bread that provides 14 nutrition and 20 saturation points, as well as applying the Saturation effect for one minute. Eating it produces colourful particles.
  • Cosmic Bacon is a special cooked porkchop that applies the following attribute modifiers when held in either hand: −60% gravity, +5 safe fall distance, and −30% fall damage multiplier. It cannot be eaten.
  • The Dealmaker is a special golden helmet with sakura trim that applies a +1 luck modifier when worn. It is unbreakable, but cannot be enchanted.
  • The Lavalier Micro‐Phone is a special chainmail chestplate with netherite trim that applies the following attribute modifiers when worn: −50% scale, −15% attack damage, −30% movement speed, −50% step height, −7.5% jump strength, −25% block interaction range, and −25% entity interaction range. It is unbreakable, but cannot be enchanted.
  • The Replacement Hoe is a special wooden hoe that is unbreakable, but cannot be enchanted.
  • The Swift Feather is a special feather that can be equipped in the head slot and applies the following attribute modifiers when worn: +10% movement speed, +10% sneaking speed, +0.15 movement efficiency, +0.15 water movement efficiency.
  • The Very Heavy Brick is a special brick that applies the following attribute modifiers when held in either hand: +1 knockback resistance, −50% movement speed, and +20% gravity.
  • The Whacking Stick is a special stick that applies the following attribute modifiers when held in the main hand: +5 attack knockback, +100% entity interaction range, and −100% attack damage, meaning it will never deal damage despite its huge knockback effect.

Functions

  • Lightning strikes convert nearby blocks in the charlottebuff:convertable_to_dead_bush and charlottebuff:convertable_to_potted_dead_bush tags to dead bushes and potted dead bushes respectively.
  • Lightning strikes dry out nearby wet sponges.
  • Lightning strikes turn rabbits (that manage to survive) into The Killer Bunny. Killer Bunnies can drop bones in addition to their regular drops, and also skeleton skulls if killed by a player.
  • Lightning strikes during the night have a chance of spawning an illusioner. The lightning bolt must have set blocks on fire and must not have been caused by the Channeling enchantment or a skeleton horse trap for the spawn to succeed.
  • Small fireballs have the same effect on (potted) saplings and sweet berry bushes they pass by as a lightning strike.
  • Mobs in the charlottebuff:can_spawn_holding_deepslate_ores tag that spawn on natural deepslate below y=0 in the Overworld can rarely be holding a random deepslate ore (coal, iron, copper, gold, lapis lazuli or Redstone). The ores are guaranteed equipment drops.
  • Three special mob variants can rarely spawn. These have special attributes and drop triple the loot of their normal counterparts as well as some other unique items.
    • Sparkling Creepers spawn below y=0 in the Overworld. They have 15 hearts of base health, have double the safe fall distance, are 30% faster than normal, and have an explosion radius of 4. If killed by a player, they will drop (deepslate) diamond ore. They also drop amethyst shards.
    • Gilded Magma Cubes spawn in Nether Wastes, but never inside of bastion remnants or Nether fortresses. They have 10 additional points of armor, 4 additional points of armor toughness, deal 30% more damage, and their jump strength is 50% higher. If killed by a player, they will drop Nether gold ore or gilded blackstone. They also drop gold nuggets. The gilded property is not inherited when magma cubes split, and newly split cubes can be gilded even if their parent wasn’t.
    • Lucky Witches spawn in swamps, mangrove swamps, and lush caves on certain natural blocks, but never inside a witch hut. They have triple the follow range of normal witches, are 20% faster, have 50% higher knockback resistance, take 60% less fall damage, and are permanently afflicted with the Resistance I effect. If killed by a player, they will drop a Potion of Luck. They also drop rabbit’s feet.
  • Armor stands can be given visible arms by throwing a stick at them.
  • Wandering traders have a 10% chance of offering a “Mystery Barrel” containing chest loot from one of the following structures: Abandoned mineshaft, desert pyramid, jungle temple, Pillager outpost, monster room, woodland mansion, village weaponsmithy, igloo, ruined portal, shipwreck (map, supply, or treasure), stronghold (library, corridor, or crossing), underwater ruin (big or small).
  • Wandering traders have a 5% chance of offering a “Dusty Toolbox”, a special chest containing one random unique item that the player has already unlocked.
  • Attacking a squid or glow squid while underwater will apply Blindness (and also Glowing in the case of glow squid) to the player unless they’re wearing protective gear.
  • Eating glow berries applies Glowing to the player for a short amount of time.
  • Eating golden carrots applies Night Vision to the player for a short amount of time.
  • Eating rabbit stew applies Health Boost II to the player for three minutes.
  • Eating beetroot soup clears all neutral and negative status effects.
  • “Cooking” an armor stand (item form) in a full water cauldron above a heat source will turn it into a small armor stand.
  • Players generate purple smoke particle around them while in the Void.
  • Beetroot soup can be eaten even with a full hunger bar. This only affects beetroot soup that was either crafted or found as chest loot in a snowy village house in version 1.12 of this data pack or later.
  • Players who have completed the “The Great Disappointment” advancement produce special particles and can generate Ambrosium Shards when flying at least 500 blocks above sea level in the Overworld. Generation starts out at one shard every ten seconds and slows down the more time the player spends at that altitude without pause.
  • Wearing a zombie head or skeleton skull when being rescued from death by a totem of undying converts the head/skull into the player’s own head.

Custom Enchantments

  • Bomb Arrows
    • Fires arrows that explode on impact.
    • Entities that are directly hit are dealt between 4 and 5 hearts of explosion damage. The impact of the arrow itself masks away the damage from the actual explosion due to invincibility frames.
    • For bows.
    • Incompatible with Flame, Infinity, Power, and Punch.
    • Currently unobtainable.
  • Illumination
    • Lights up the area around the wearer by summoning light blocks. Light blocks are persistent until the wearer moves a certain distance away.
    • Works only if the wearer is standing inside an air or water source block. As such no light can be generated while climbing a ladder, riding a minecart, standing on farmland with crops planted on it etc.
    • For all armor pieces.
    • Currently unobtainable.

Loot Tables

Changes

  • Allays can drop sugar and light blue dye.
  • Armadillos can drop spider eyes. They may also drop an armadillo scute if killed by a player.
  • Armor stands with visible arms drop a stick in addition to everything else.
  • Axolotls can drop ink sacs, glow ink sacs or tropical fish. They can also drop a random fish from the fishing loot table if killed by a player.
  • Bats can drop glow berries.
  • Bees can drop a random dye (white, light grey, red, orange, yellow, light blue, cyan, blue, magenta or pink).
  • Bogged can drop red or brown mushrooms if unsheared. They can also drop mud.
  • Camels can drop leather and yellow wool.
  • Cave spiders drop an otherside music disc if killed by a falling anvil.
  • Charged Creepers can drop unstable TNT if killed by a player.
  • Creaking can drop pale oak logs or pale hanging moss.
  • Drowned drop raw copper instead of copper ingots.
  • The Ender Dragon drops its head on death.
  • Endermites eaten by frogs while in the Deep Dark drop an echo shard. Otherwise, they may drop an Ender pearl.
  • Evokers can rarely drop an enchanted book (level 30; treasure enchantments possible) if killed by a player. If killed in the Deep Dark, the book may also be enchanted with Swift Sneak.
  • Foxes can drop sweet berries.
  • Frogs can drop red or brown mushrooms (temperate variant), moss carpets (warm variant) or ferns (cold variant).
  • Giants drop rotten flesh.
  • Goats drop mutton and white or light grey wool.
  • Regular Guardians can drop a wet sponge if killed by a player.
  • Guardians and elder guardians that were killed by a Drowned’s trident within the bounds of an ocean monument drop a Heart of the Sea. Also, the wet sponges they regularly drop become dry if they die while on fire.
  • Elder guardians are more likely to drop a smithing template with the Looting enchantment.
  • Husks can drop beetroot, poisonous potatoes, and either type of sand if killed by a player. They also drop raw gold instead of iron ingots.
  • Illusioners can drop arrows. Additionally, they can drop emeralds and light blocks (random level) if killed by a player. Note that light blocks cannot be mined in Survival mode and instead must be destroyed by replacing them with another block.
  • Mooshrooms drop either a red or a brown mushroom depending on their type.
  • Ocelots can drop feathers.
  • Phantoms can drop bones.
  • Piglins and Piglin brutes drop a Pigstep music disc if killed by a skeleton while within the bounds of a bastion remnant.
  • Piglin brutes drop gold nuggets. They can also drop Snout armor trim or Netherite upgrade smithing templates if killed by a player.
  • Pillagers drop arrows. They can also drop emeralds if killed by a player.
  • Players drop their own head if killed by other players or certain mobs. It plays the old damage sound when placed on top of a note block. If killed by a bee, players will drop one set of trans dyes.
  • Ravagers can drop leather. Additionally, they can drop iron ingots and chains if killed by a player.
  • Shulkers can drop up to 2 Shulker shells with the Looting enchantment, but have a fixed 50% chance of dropping nothing at all. This effectively raises the chance of getting one Shulker shell with Looting III from 68.75% to 87.5% while the drop rate without Looting remains the same.
  • Silverfish can drop flint if killed by a player. When eaten by a frog that is under the effect of Slowness, they will drop an infested block corresponding to the type of rock the frog is standing on (or a random one if standing on something else).
  • Sniffers can drop moss blocks.
  • Strays can drop snowballs. Additionally, they can drop ice and packed ice if killed by a player.
  • Striders can drop leather.
  • Turtles can rarely drop a turtle scute if killed by a player.
  • Vexes can drop gold nuggets and iron nuggets if killed by a player.
  • Villagers drop a poppy. They can also drop additional items based on their profession:
    • Armorer: Chains
    • Butcher: Raw porkchop or raw chicken
    • Cartographer: Paper
    • Cleric: Lapis lazuli
    • Farmer: Cookies
    • Fisherman: Raw cod or raw salmon
    • Fletcher: Feathers
    • Leatherworker: Leather
    • Librarian: Books
    • Mason: Bricks
    • Shepherd: Wool (random colour)
    • Toolsmith: Flint
    • Weaponsmith: Iron nuggets
  • Wandering traders drop a cornflower. They can also drop random dyes.
  • Wardens can drop Sculk veins.
  • Witches can rarely drop an enchanted book (level 5–⁠20; no treasure enchantments) if killed by a player.
  • The Wither drops bones and coal.
  • Wolves can drop bone meal.
  • Zoglins can drop leather.
  • Zombies can drop feathers. Additionally, they can drop beetroot and poisonous potatoes if killed by a player. They also drop raw iron instead of iron ingots.
  • Zombie villagers can drop beetroot, poisonous potatoes, emeralds, and emerald ore (or deepslate emerald ore if below y=0 in the Overworld) if killed by a player. They also drop raw iron instead of iron ingots.
  • Zombified Piglins can drop cooked porkchop.

  • Fishing loot is dependent on location in a number of ways:
    • Below y=0 in the Overworld, ink sacs are replaced with glow ink sacs in the junk category.
    • In the Deep Dark, disc fragments (5) can be found as treasure.
    • In swamps and mangrove swamps, slimeballs can be found as treasure.
    • In lush caves, spore blossoms can be found as junk.
    • In The End, Ender pearls can be found as treasure.
    • In deserts, badlands variants, and old growth taiga variants, dead bushes can be found as junk.
    • In flower forests and meadows, honeycomb can be found as junk.
    • In (deep) frozen oceans, ice can be found as junk.
    • In warm oceans, sea pickles can be found as junk.
    • In rivers, (mangrove) swamps, and regular, cold, and lukewarm oceans, seagrass can be found as junk.
    • In mushroom fields, red and brown mushrooms can be found as junk.
    • In ocean monuments, wet sponges can be found as treasure.
  • Armorer villagers may gift a heroic player iron ore.
  • Cleric villagers may gift a heroic player Redstone ore or lapis ore.
  • Fletcher villagers may gift a heroic player arrows of Luck, Slow Falling, The Turtle Master, Weaving, Oozing, Infestation, or Wind Charging.
  • Mason villagers may gift a heroic player coal ore.
  • Toolsmith villagers may gift a heroic player iron ore or copper ore.
  • Weaponsmith villagers may gift a heroic player iron ore or gold ore.
  • Piglins may barter away Nether quartz ore. They may also barter away lodestones if within the bounds of a bastion remnant.
  • Pandas sneezing has a higher chance of producing slimeballs in snowy biomes.

  • Cakes drop themselves when broken rather than disappearing. The number of remaining slices is retained.
  • Big dripleaf stems – and only the stems – have a chance to drop a small dripleaf instead of a big one. The Fortune enchantment increases the chance of a small dripleaf drop. Using shears or a tool enchanted with Silk Touch always drops a big dripleaf.
  • Farmland, dirt paths, and Chorus plants drop themselves when mined with Silk Touch.
  • Fortune increases the chance of Chorus plants dropping a Chorus fruit.
  • Reinforced deepslate drops itself when mined with a Netherite pickaxe enchanted with Silk Touch, Mending, Efficiency V, and Unbreaking III. The block retains its absurdly slow breaking speed regardless because it has not been added to the minecraft:mineable/pickaxe block tag. Have fun!
  • Powder snow drops snowballs when mined with a Silk Touch shovel.
  • Chiseled bookshelves drop themselves even without Silk Touch.
  • Harvesting wheat, potato, carrot or beetroot crops with a hoe has a chance of yielding extra produce.
  • Calibrated Sculk sensors drop amethyst shards if mined without Silk Touch.
  • Budding amethysts drop amethyst blocks if mined with Silk Touch.
  • Player heads copy their minecraft:item_name, minecraft:rarity, and minecraft:custom_data components into their dropped item.
  • Inverted daylight detectors will stay inverted as an item if mined with Silk Touch.
  • Composters retain their compost level if mined with Silk Touch.
  • Respawn anchors retain their charges if mined with Silk Touch.

  • Potions of Luck can be found as chest loot in woodland mansions, abandoned mineshafts, shipwrecks (treasure chests), and buried treasure.
  • Ancient city and monster room chests can contain petrified oak slabs.
  • Ancient city chests can contain all regular music discs plus otherside.
  • Abandoned mineshaft chests contain raw iron/gold instead of ingots.
  • Monster room chests can contain cocoa beans.
  • Loot from woodland mansion chests has been improved. They can now contain the following items:
    • Beetroot seeds
    • Bone
    • Bottle o’ Enchanting
    • Bow (enchanted randomly at level 20–⁠30)
    • Bread
    • Bucket
    • Chainmail armor (all pieces; enchanted randomly at level 25–⁠35; damaged)
    • Coal
    • Crossbow (enchanted randomly at level 20–⁠40)
    • Diamond
    • Diamond armor (all pieces; enchanted randomly at level 20–⁠30; damaged)
    • Diamond hoe (enchanted randomly at level 25–⁠35; damaged)
    • Diamond pickaxe (enchanted randomly at level 20–⁠30; damaged)
    • Diamond sword (enchanted randomly at level 20–⁠40; damaged)
    • Emerald
    • Enchanted book (either random or enchanted at level 30)
    • Enchanted golden apple
    • Ender pearl
    • Gold ingot
    • Golden apple
    • Gunpowder
    • Iron ingot
    • Lapis lazuli
    • Lead
    • Melon seeds
    • Music discs (all regular types)
    • Name tag
    • Potion of Luck
    • Pumpkin seeds
    • Redstone dust
    • Rotten flesh
    • String
    • Vex armor trim smithing template
    • Wheat
  • Jungle temple dispensers contain more arrows and can contain poisoned arrows in addition to regular ones.
  • Nether fortress chests can contain a Netherite upgrade smithing template.
  • Stronghold library chests can contain a Deep Dark explorer map for locating ancient cities within a radius of 64 chunks.
  • Suspicious gravel in trail ruins (common loot table) can contain petrified oak slabs.

  • Several loot tables are now affected by the luck attribute. Higher luck values have the following effects:
    • Blazes may drop more Blaze rods.
    • Bogged may drop more arrows and tipped arrows.
    • Breezes have a chance of dropping wind charges, which they normally would not.
    • Camels and goats may drop more wool.
    • Cave spiders may drop more string and spider eyes. They also have a chance of dropping cobwebs on death, which they normally would not.
    • Chickens may drop more feathers. They also have a chance of dropping an egg on death, which they normally would not.
    • Creepers may drop more gunpowder. Charged Creepers may drop more unstable TNT.
    • Cows, Mooshrooms, and Hoglins may drop more leather.
    • Drowned may drop more raw copper.
    • Endermen may drop more Ender pearls.
    • Evokers and witches are more likely to drop enchanted books.
    • Ghasts may drop more Ghast tears.
    • Guardians and elder guardians are more likely to drop Prismarine crystals instead of cod and may drop more wet sponges.
    • Husks may drop more raw gold and have a higher chance of dropping red sand compared to regular sand.
    • Illusioners may drop more emeralds and light blocks.
    • The Killer Bunny is more likely to drop a skeleton skull.
    • Magma cubes may drop more magma cream.
    • Phantoms may drop more phantom membranes.
    • Pigs may drop more porkchops.
    • Piglin Brutes may drop more smithing templates, and have a higher chance of dropping a Netherite upgrade compared to a Snout armor trim.
    • Pillagers may drop more emeralds.
    • Rabbits may drop more rabbit hides and rabbit’s feet.
    • Shulkers are guaranteed to drop a Shulker shell (up to 2 with the Looting enchantment).
    • Silverfish have a chance of dropping string, which they normally would not.
    • Skeletons may drop more arrows.
    • Slimes may drop more slimeballs.
    • Spiders may drop more string and spider eyes.
    • Squid and glow squid may drop more (glow) ink sacs.
    • Strays may drop more arrows and tipped arrows, have a higher chance of dropping bones compared to snowballs, and a higher chance of dropping packed ice compared to regular ice.
    • Vexes may drop more nuggets and have a higher chance of dropping gold compared to iron.
    • Vindicators may drop more emeralds.
    • Wardens drop more Sculk catalysts.
    • Witches are more likely to drop glowstone dust, Redstone dust, and gunpowder.
    • Wither skeletons have a higher chance of dropping a Wither skeleton skull.
    • Zombies and zombie villagers have a higher chance of dropping raw iron as a rare drop compared to vegetables.
    • Zombie villagers have a higher chance of dropping (deepslate) emerald ore compared to emeralds.
    • Zombified Piglins may drop more gold nuggets, have a higher chance of dropping cooked porkchop compared to rotten flesh, and a higher chance of dropping gold ingots.
    • All loot table entries that produce smithing templates get either bonus rolls (for chests and mobs) or increased quality (for archaeology).
    • Sparkling Creepers have a higher chance of dropping diamond ore compared to deepslate diamond ore. They may also drop more ore in general.
    • Gilded Magma Cubes have a higher chance of dropping gilded blackstone compared to Nether gold ore. They may also drop more ore in general.
    • Lucky Witches may drop more Luck potions.
    • Suspicious sand in warm ocean ruins is more likely to yield emeralds, gold nuggets, sniffer eggs or pottery sherds.
    • Suspicious gravel in cold ocean ruins is more likely to yield emeralds, gold nuggets or pottery sherds.
    • Suspicious sand in desert wells is more likely to yield emeralds or pottery sherds.
    • Suspicious sand in desert pyramids is more likely to yield diamonds, emeralds or pottery sherds.
    • Suspicious gravel in trail ruins (common loot) is more likely to yield emeralds or gold nuggets.
    • Abandoned mineshaft chests are more likely to contain diamonds, golden apples, enchanted golden apples, raw iron, raw gold, powered rails, and name tags.
    • Ancient city chests are more likely to contain enchanted golden apples, diamond leggings, echo shards, disk fragments (5), Regeneration potions, “Swift Sneak” enchanted books, and name tags.
    • Ancient city ice box chests are more likely to contain golden carrots.
    • Bastion remnant bridge chests are more likely to contain gold blocks, gilded blackstone, and gold nuggets. They may also contain more lodestones.
    • Bastion remnant Hoglin stable chests are more likely to contain Netherite scraps and ancient debris.
    • Bastion remnant miscellaneous chests are more likely to contain Netherite scraps, ancient debris, gold blocks, and gilded blackstone.
    • Bastion remnant treasure chests are more likely to contain Netherite ingots, Netherite scraps, ancient debris, enchanted golden apples, gold blocks, and gilded blackstone.
    • Buried treasure chests are more likely to contain diamonds, gold ingots, Prismarine crystals, and iron swords.
    • Desert pyramid chests are more likely to contain diamonds and enchanted golden apples.
    • End city chests are more likely to contain diamonds, diamond swords, diamond pickaxes, and diamond armor.
    • Jungle temple chests are more likely to contain diamonds and enchanted books.
    • Nether fortress chests are more likely to contain diamonds and smithing templates.
    • Pillager outpost chests are more likely to contain enchanted books.
    • Shipwreck map chests are more likely to contain compasses, clocks, empty maps, and books.
    • Shipwreck supply chests are more likely to contain TNT.
    • Shipwreck treasure chests are more likely to contain diamonds.
    • Monster room chests are more likely to contain golden apples, enchanted golden apples, gold ingots, Redstone dust, gunpowder, and name tags.
    • Stronghold corridor chests are more likely to contain Ender pearls, diamonds, golden apples, and enchanted books.
    • Stronghold library chests are more likely to contain enchanted books.
    • Stronghold crossing chests are more likely to contain gold ingots and enchanted books.
    • Woodland mansion chests are more likely to contain diamonds, Ender pearls, enchanted golden apples, diamond pickaxes, diamond armor, diamond swords, enchanted books, and name tags.
    • Ruined portal chests are more likely to contain golden apples, enchanted golden apples, and gold blocks.
    • Underwater ruin chests (big and small) are more likely to contain emeralds and golden apples.
    • Various village chests are more likely to contain iron ingots, emeralds, diamonds, gold nuggets, saddles, blue ice, iron nuggets, leather, Redstone dust, lapis lazuli, gold ingots, obsidian, and horse armor.
    • Igloo chests are more likely to contain gold nuggets and emeralds and may contain more golden apples.
    • Wandering trader loot crates are more likely to contain woodland mansion, shipwreck treasure, and stronghold corridor loot.

Recipes

Additions

  • Carrot on a Stick and Warped Fungus on a Stick can be crafted directly from fishing rod ingredients + carrot/fungus instead of having to craft a proper fishing rod first.
  • Special minecarts can be crafted directly from iron ingots + inner block instead of having to craft a proper minecart first.
  • Boats with chest can be crafted directly from planks + chest instead of having to craft a proper boat first.
  • Dispensers can be crafted directly from bow ingredients + dropper instead of having to craft a proper bow first.
  • Warped wart blocks can be crafted from Warped fungi and Nether wart.
  • Netherrack can be crafted from blackstone and magma.
  • Soul soil can be crafted from soul sand and dirt.
  • Beetroot and sweet berries can be cooked into sugar in a regular furnace.
  • Tall grass can be crafted from two grass.
  • Coral blocks and dead coral blocks can be crafted from corresponding corals or coral fans.
  • Blackstone can be crafted from cobblestone and Blaze powder.
  • Command block minecarts can be crafted from command blocks + minecarts or iron ingots.
  • Debug sticks can be crafted from sticks, diamond blocks, Netherite blocks, and Nether stars. Unfortunately, the debug stick cannot be used in Survival mode.
  • Iron, gold, and diamond horse armor can be crafted from wool + the respective material.
  • Dirt can be crafted from leaves or mangrove roots + rotten flesh.
  • Enchanted golden apples can be crafted from apples and gold blocks like they used to.
  • End stone can be crafted from cobblestone and dragon’s breath.
  • Gravel can be crafted from flint.
  • Large ferns can be crafted from two ferns.
  • Chorus fruit can be cooked into popped Chorus fruit on a campfire.
  • Wet sponges can be dried on a campfire.
  • Two damaged anvils can be crafted into a chipped anvil; two chipped anvils can be crafted into a full anvil.
  • Anvils can be smelted or blasted into iron ingots.
  • Soul torches can be crafted directly from regular torches and soul fire base blocks. This is wasteful, as the vanilla recipe only uses one fourth the amount of soul fire base blocks per torch. However, this new recipe allows soul torches to be created in the 2×2 crafting window instead of requiring a crafting table.
  • Nether brick fences can be made from Nether bricks on a stonecutter. This uses more resources than the crafting recipe (1 fence per 1 block instead of 1 fence per 0.75 blocks).
  • Chorus plants can be crafted from Chorus fruit.
  • Pink dye can be crafted from spore blossoms.
  • Enchanted golden apples can be smelted or blasted into gold ingots.
  • Tuff can be crafted from cobblestone and blackstone.
  • Calcite can be crafted from dripstone blocks and dead coral blocks.
  • Cobbled deepslate can be crafted from cobblestone and clay.
  • Quartz blocks, chiseled quartz blocks, quartz pillars, and quartz bricks can be stonecut into pieces of quartz.
  • Brick blocks can be stonecut into bricks.
  • Nether brick and chiseled Nether brick blocks can be stonecut into Nether bricks.
  • Resin brick and chiseled resin brick blocks can be stonecut into resin bricks.
  • Prismarine and Prismarine bricks can be stonecut into Prismarine shards.
  • Dripstone blocks can be stonecut into pointed dripstones.
  • Green dye can be crafted from blue and yellow dye.
  • Brown dye can be crafted from red and green dye, or from green, blue, and yellow dye.
  • Rooted dirt can be crafted from dirt and hanging roots.
  • Mud can be crafted from water buckets + dirt variants. The empty buckets are retained.
  • Clay balls can be crafted from clay blocks.
  • Snowballs can be crafted from snow blocks or snow layers.
  • Red dye can be crafted from Crimson roots or sweet berries.
  • Cyan dye can be crafted from Warped roots or Nether sprouts.
  • Gray dye can be crafted from glow lichen or pale hanging moss.
  • Orange dye can be crafted from glow berries.
  • Chorus flowers can be cooked into magenta dye in a regular furnace.
  • Black dye can be crafted from charcoal.
  • Ender pearls, echo shards, pink petals, light blocks, and nautilus shells can be used as armor trim materials.
  • Rotten flesh can be cooked into leather on a campfire.
  • Honeycomb can be crafted from honeycomb blocks.
  • Herobrine’s head can be crafted from a player head, Redstone torches, Netherrack, and gold blocks. It plays cave ambience when placed on top of a note block.
  • Pottery sherds can be duplicated using bricks and one other item related to the design:
    • Angler: Fishing rod
    • Archer: Bow
    • Arms Up: Armor stand
    • Blade: Wooden sword
    • Brewer: Glass bottle
    • Burn: Coal or charcoal
    • Danger: Gunpowder
    • Explorer: Empty map
    • Flow: Chiseled tuff
    • Friend: Emerald
    • Guster: Wind charge
    • Heart: Poppy
    • Heartbreak: Wither rose
    • Howl: Bone
    • Miner: Wooden pickaxe
    • Mourner: Sculk sensor
    • Plenty: Chest
    • Prize: Diamond
    • Scrape: Wooden axe
    • Sheaf: Wheat
    • Shelter: Any sapling
    • Skull: Skeleton skull or Wither skeleton skull
    • Snort: Torchflower seeds or pitcher pod

Changes

  • Dyed glass, glass panes, terracotta, and candles can be crafted with any colour as the base rather than just white/colourless.
  • Droppers, dispensers, observers, pistons, and levers can be crafted with any stone crafting material rather than just cobblestone.
  • Iron trapdoors are crafted from six iron ingots rather than four for consistency with wooden trapdoors. The recipe outputs two trapdoors rather than one as compensation for higher material cost.
  • The arrangement of the recipe for iron bars has been adjusted as otherwise it would collide with the new iron trapdoor recipe.
  • Leather horse armor requires wool in addition to leather, and one less leather in total.
  • Nether wart blocks require Crimson fungi in addition to Nether wart.
  • The recipe for snow layers requires only two snow blocks and outputs eight layers.
  • Redstone repeaters and comparators can be crafted with any blocks in the charlottebuff:redstone_component_base_materials tag, not just stone.
  • All items in the charlottebuff:iron_smeltable tag can be smelted or blasted into iron nuggets.
  • All items in the charlottebuff:gold_smeltable tag can be smelted or blasted into gold nuggets.
  • Detector rails can be crafted with all items in the charlottebuff:stone_pressure_plates tag.
  • Jack o’lanterns can be crafted with candles in addition to torches.
  • Crafting cut copper and copper grates produces 4 items per 1 ingredient for consistency with stonecutting.
  • Music disc 5 requires an echo shard in addition to disc fragments.
  • Skull banner patterns can also be crafted with skeleton skulls

Block Tags

Additions

  • The charlottebuff:copper directory contains various block tags that categorise all blocks made from copper based on their waxing status and oxidisation progress.
  • charlottebuff:aether_portal_frame_blocks includes glowstone.
  • charlottebuff:air_like includes all air variants, light blocks, and structure voids.
  • charlottebuff:all_dead_corals includes dead corals, dead coral fans, and dead coral wall fans.
  • charlottebuff:amethyst_buds includes small, medium, and large amethyst buds.
  • charlottebuff:amethyst_clusters includes all amethyst buds and amethyst clusters.
  • charlottebuff:cauldron_heat_sources includes all types of fire, campfire, and Strider warm blocks.
  • charlottebuff:command_blocks includes all three types of command block.
  • charlottebuff:concrete includes all sixteen types of concrete.
  • charlottebuff:convertable_to_dead_bush includes saplings and sweet berry bushes.
  • charlottebuff:convertable_to_potted_dead_bush includes potted saplings.
  • charlottebuff:corals includes all corals, coral fans, and coral wall fans, as well as their dead variants.
  • charlottebuff:dead_corals includes all types of dead coral.
  • charlottebuff:dead_coral_fans includes all types of dead coral fan.
  • charlottebuff:dead_coral_wall_fans includes all types of dead coral wall fan.
  • charlottebuff:dyed_terracotta includes all sixteen types of dyed terracotta.
  • charlottebuff:floor_heads includes all seven types of skulls/heads placed on the floor.
  • charlottebuff:froglights includes all three types of froglight.
  • charlottebuff:glass includes all glass blocks and all glass panes.
  • charlottebuff:glass_blocks includes regular glass blocks and all sixteen types of stained glass block.
  • charlottebuff:glass_panes includes regular glass panes and all sixteen types of stained glass pane.
  • charlottebuff:glazed_terracotta includes all sixteen types of glazed terracotta.
  • charlottebuff:heads includes floor heads and wall heads.
  • charlottebuff:infested_blocks includes all seven types of infested block.
  • charlottebuff:lucky_witches_spawnable_on includes clay, grass blocks, moss blocks, mud, muddy mangrove roots, and rooted dirt.
  • charlottebuff:natural_deepslate includes deepslate, infested deepslate, and all deepslate ores.
  • charlottebuff:non_natural_terracotta includes black, blue, cyan, gray, green, light blue, lime, magenta, pink, and purple terracotta.
  • charlottebuff:non_solid_saplings includes all saplings except azaleas and flowering azaleas.
  • charlottebuff:potted_bee_attractive includes all potted flowers except potted closed eyeblossoms.
  • charlottebuff:potted_flowers includes potted poppies, blue orchids, alliums, azure bluets, tulips, oxeye daisies, dandelions, cornflowers, lilies of the valley, wither roses, flowering azaleas, mangrove propagules, torchflowers, open eyeblossoms, and closed eyeblossoms.
  • charlottebuff:potted_saplings includes all potted saplings.
  • charlottebuff:regular_flowers includes small flowers and tall flowers.
  • charlottebuff:stained_glass includes all sixteen types of stained glass block.
  • charlottebuff:stained_glass_panes includes all sixteen types of stained glass pane.
  • charlottebuff:standing_banners includes all standing banners.
  • charlottebuff:tall_flowers includes all flowers that are two blocks high.
  • charlottebuff:villager_job_sites includes cauldrons, barrels, blast furnaces, brewing stands, cartography tables, composters, fletching tables, grindstones, lecterns, looms, smithing tables, smokers, and stonecutters.
  • charlottebuff:wall_banners includes all wall banners.
  • charlottebuff:wall_heads includes all seven types of skulls/heads placed on walls.

Changes

  • minecraft:mineable/axe includes cacti and honeycomb blocks.
  • minecraft:mineable/hoe includes froglights.
  • minecraft:mineable/pickaxe includes glass, tinted glass, heads, beacons, frosted ice, Glowstone, levers, Redstone lamps, sea lanterns, turtle eggs, and sniffer eggs.
  • minecraft:mineable/shovel includes powder snow.
  • minecraft:azalea_root_replaceable includes sandstone and red sandstone to fix MC‑242011.
  • minecraft:bamboo_plantable_on includes clay.
  • minecraft:bats_spawnable_on includes all Overworld ores, infested stone and deepslate, and dripstone blocks.
  • minecraft:bee_attractive includes all potted flowers except closed eyeblossoms.
  • minecraft:climbable includes chains.
  • minecraft:crystal_sound_blocks includes amethyst buds and clusters.
  • minecraft:dampens_vibrations includes beds, (pale) moss blocks, and (pale) moss carpets.
  • minecraft:dead_bush_may_place_on includes clay, gravel, suspicious gravel, soul sand, and soul soil.
  • minecraft:dragon_immune includes dragon eggs, dragon heads, enchanting tables, End stone bricks (+ slabs, stairs, and walls), Ender chests, and Nether portals.
  • minecraft:dragon_transparent includes structure voids.
  • minecraft:enchantment_power_transmitter includes all corals, non‐solid saplings, buttons, candles, crops, flower pots, pressure plates, rails, small flowers, tall flowers, and wool carpets, as well as attached melon and pumpkin stems, bamboo shoots, big and small dripleafs, red and brown mushrooms, cave vines, cobwebs, comparators, Crimson and Warped fungi, frogspawn, kelp, levers, lily pads, small and medium amethyst buds, (pale) moss carpets, Nether wart, pale hanging moss, pink petals, Redstone wire, repeaters, Sculk veins, sea pickles, spore blossoms, sugar cane, sweet berry bushes, tripwire, tripwire hooks, turtle eggs, and twisting and weeping vines.
  • minecraft:enderman_holdable includes saplings, bamboo shoots, cobwebs, dead bushes, ferns, grass, moss carpets, Nether sprouts, soul sand, soul soil, and sweet berry bushes.
  • minecraft:features_cannot_replace includes End portals.
  • minecraft:frogs_spawnable_on includes clay and moss blocks.
  • minecraft:geode_invalid_blocks includes most blocks that generate as part of Overworld structures to hopefully mitigate the effects of MC‑206648, MC‑225945, MC‑228651, and MC‑249922.
  • minecraft:guarded_by_piglins includes bells, light weighted pressure plates, and powered rails.
  • minecraft:impermeable includes all anvils, all cauldrons, all fences, all fence gates, all Shulker boxes, all amethyst buds and clusters, all glass panes, barriers, beacons, bedrock, bells, chains, Chorus flowers, decorated pots, dragon eggs, End portal frames, End rods, grindstones, hoppers, iron bars, ladders, lightning rods, piston heads, scaffolding, slime blocks, sniffer eggs, and spawners.
  • minecraft:infiniburn_overworld includes Nether gold ore and Nether quartz ore.
  • minecraft:lava_pool_stone_cannot_replace includes most blocks that generate as part of Overworld structures and certain features such as amethyst geodes or icebergs to fix MC‑231198 and MC‑250304, and to somewhat mitigate bad aesthetics caused by MC‑245384 and MC‑81467.
  • minecraft:occludes_vibration_signals includes moss blocks and pale moss blocks.
  • minecraft:overworld_carver_replaceables includes ice to fix MC‑260557.
  • minecraft:sculk_replaceable includes magma blocks.
  • minecraft:small_dripleaf_placeable includes mud and muddy mangrove roots.
  • minecraft:snaps_goat_horn includes infested stone.
  • minecraft:snow_layer_cannot_survive_on includes magma blocks.
  • minecraft:strider_warm_blocks includes lava cauldrons.
  • minecraft:sword_efficient includes bamboo, bamboo shoots, and cobwebs to fix MC‑261615.
  • minecraft:valid_spawn includes mud and muddy mangrove roots, but apparently that tag doesn’t actually do anything, so 🤷.
  • minecraft:vibration_resonators includes budding amethyst.
  • minecraft:wall_post_override does not include wall signs and wall banners anymore to fix MC‑192083.
  • minecraft:wither_immune includes dragon eggs, Nether portals, and structure voids.

Item Tags

Additions

  • charlottebuff:amethyst_buds includes small, medium, and large amethyst buds.
  • charlottebuff:amethyst_clusters includes all amethyst buds and amethyst clusters.
  • charlottebuff:banner_patterns includes all banner patterns.
  • charlottebuff:buckets includes empty and filled buckets.
  • charlottebuff:command_blocks includes all three types of command block.
  • charlottebuff:convertable_to_mud includes dirt, coarse dirt, and rooted dirt. This mirrors the vanilla block tag of the same name.
  • charlottebuff:creature_buckets includes fish buckets, axolotl buckets, and tadpole buckets.
  • charlottebuff:dyed_terracotta includes all sixteen types of dyed terracotta.
  • charlottebuff:dyes includes all sixteen dyes.
  • charlottebuff:filled_buckets includes creature buckets and substance buckets.
  • charlottebuff:fish_buckets includes all four types of fish bucket.
  • charlottebuff:flowers includes all flowers.
  • charlottebuff:froglights includes all three types of froglight.
  • charlottebuff:glass includes all glass blocks and all glass panes.
  • charlottebuff:glass_blocks includes regular glass blocks and all sixteen types of stained glass block.
  • charlottebuff:glass_panes includes regular glass panes and all sixteen types of stained glass pane.
  • charlottebuff:gold_smeltable includes gold tools, gold armor, light weighted pressure plates, regular golden apples, golden carrots, and glistering melon slices.
  • charlottebuff:handheld_equipment includes all tools, swords, bows, brushes, fishing rods, carrots and warped fungi on a stick, crossbows, debug sticks, flint and steel, goat horns, maces, shears, shields, spyglasses, and totems of undying.
  • charlottebuff:infested_blocks includes all seven types of infested block.
  • charlottebuff:iron_smeltable includes iron tools, iron armor, chainmail armor, shears, iron bars, chains, lanterns, smithing tables, tripwire hooks, heavy weighted pressure plates, iron trapdoors, iron doors, minecarts, buckets, shields, crossbows, cauldrons, rails, and Overworld hanging signs.
  • charlottebuff:jack_o_lantern_lights includes torches and all types of candle.
  • charlottebuff:music_discs includes all music discs.
  • charlottebuff:ores includes all ores except ancient debris.
  • charlottebuff:other_flowers includes cherry leaves, chorus flowers, flowering azaleas, flowering azalea leaves, mangrove propagules, pink petals, and spore blossoms.
  • charlottebuff:overworld_hanging_signs includes all hanging signs except those made from Crimson and Warped wood.
  • charlottebuff:plant_biomass includes mangrove roots and all types of leaves.
  • charlottebuff:protects_against_squid_ink includes skulls and carved pumpkins.
  • charlottebuff:redstone_component_base_materials includes stone and smooth stone, as well as polished blackstone, granite, andesite, diorite, deepslate, basalt, and tuff.
  • charlottebuff:regular_music_discs includes all music discs except 11, 5, Pigstep, otherside, Relic, Creator, Creator (Music Box), and Precipice.
  • charlottebuff:smithing_templates includes all types of smithing template.
  • charlottebuff:stained_glass includes all sixteen types of stained glass block.
  • charlottebuff:stained_glass_panes includes all sixteen types of stained glass pane.
  • charlottebuff:stone_pressure_plates includes stone pressure plates and polished blackstone pressure plates.
  • charlottebuff:substance_buckets includes buckets of lava, milk, powder snow, and water.
  • charlottebuff:tall_flowers includes all flowers that are two blocks tall.
  • charlottebuff:trim_templates includes all smithing templates used for armor trims.
  • charlottebuff:trans_dyes includes light blue, pink, and white dye.

Changes

  • minecraft:cat_food includes tropical fish.
  • minecraft:dampens_vibrations includes (pale) moss blocks and (pale) moss carpets.
  • minecraft:ocelot_food includes tropical fish.
  • minecraft:piglin_loved includes powered rails.
  • minecraft:stone_crafting_materials automatically includes the contents of the minecraft:stone_tool_materials tag.
  • minecraft:stone_tool_materials includes andesite, diorite, granite, stone, and deepslate.
  • minecraft:trim_materials includes Ender pearls, echo shards, nautilus shells, pink petals, and light blocks.

Entity Type Tags

Additions

  • charlottebuff:boats includes all boats and chest boats.
  • charlottebuff:can_spawn_holding_deepslate_ores includes husks, zombies, and zombie villagers.
  • charlottebuff:chest_boats includes all chest boats.
  • charlottebuff:cows includes cows and Mooshrooms.
  • charlottebuff:does_not_trigger_diamonds_to_you includes Allays, dolphins, foxes, and players.
  • charlottebuff:donkeys includes donkeys and mules.
  • charlottebuff:displays includes block, item, and text displays.
  • charlottebuff:dropped_entities includes dropped items and experience orbs.
  • charlottebuff:dynamic_blocks includes falling blocks and primed TNT.
  • charlottebuff:felines includes cats and ocelots.
  • charlottebuff:fish includes cod, salmon, pufferfish, and tropical fish.
  • charlottebuff:frogs includes frogs and tadpoles.
  • charlottebuff:guardians includes guardians and elder guardians.
  • charlottebuff:horses includes horses, zombie horses, and skeleton horses.
  • charlottebuff:hostile_mobs includes exactly what it says on the tin.
  • charlottebuff:item_frames includes item frames and glow item frames.
  • charlottebuff:llamas includes llamas and trader llamas.
  • charlottebuff:minecarts includes all types of minecart.
  • charlottebuff:mobs includes all passive, neutral, and hostile mobs, as well as giants.
  • charlottebuff:neutral_mobs includes exactly what it says on the tin.
  • charlottebuff:passive_mobs includes exactly what it says on the tin.
  • charlottebuff:player_head_drop_killers includes hostile mobs, (cave) spiders, Endermen, Piglins, players, rabbits, and zombified Piglins.
  • charlottebuff:rideable_vehicles includes boats and regular minecarts
  • charlottebuff:skeletons includes skeletons, Wither skeletons, and strays. Not to be confused with the vanilla tag of the same name.
  • charlottebuff:slimes includes slimes and magma cubes.
  • charlottebuff:spiders includes spiders and cave spiders.
  • charlottebuff:squids includes squids and glow squids.
  • charlottebuff:technical_entities includes all displays, interactions, and markers.
  • charlottebuff:testificates includes villagers and wandering traders.
  • charlottebuff:wind_charges includes both types of wind charge.
  • charlottebuff:zombies includes zombies, drowned, husks, and zombie villagers. Not to be confused with the vanilla tag of the same name.

Changes

  • minecraft:frog_food includes Endermites and silverfish.
  • minecraft:powder_snow_walkable_mobs includes strays and snow golems.
  • minecraft:sensitive_to_impaling includes drowned.

Other Tags

Additions

  • Damage type tag charlottebuff:can_harm_item includes all fire damage, all explosion damage, lightning bolts, and cactus damage.
  • Damage type tag charlottebuff:counts_for_big_shot includes firework rocket explosions.
  • Damage type tag charlottebuff:counts_for_overkill includes players’ melee attacks.
  • Damage type tag charlottebuff:counts_for_the_bone_advancement includes players’ melee attacks.
  • Damage type tag charlottebuff:includes_thrown_potion includes magic and indirect magic.
  • Damage type tag charlottebuff:is_anvil includes being squished by an anvil.
  • Damage type tag charlottebuff:is_thorns includes the Thorns enchantment.
  • Damage type tag charlottebuff:triggers_ink_defense includes players’ melee attacks.
  • Structure tag charlottebuff:on_deep_dark_explorer_maps includes ancient cities.

Changes

  • Biome tag minecraft:has_closer_water_fog includes the Deep Dark and all End biomes.
  • Painting variant tag minecraft:placeable includes Earth, Fire, Water, Wind, Lotte’s Flag, Lotte’s Avatar, Orange Cat, Clovers in Confetti Rain, and A Goddess For Free.

Miscellaneous Additions

  • Painting variants: Lotte’s Flag (8×5), Lotte’s Avatar (5×5), Orange Cat (3×3), The Unicorn (4×4), Clovers in Confetti Rain (4×3), A Goddess For Free (4×3)

Changes in the Associated Resource Pack

Known Issues