Requires the associated “A Lotte Data Resources” resource pack.
Localised for English (en_us) and German (de_de).
⚠︎ This data pack makes use of experimental features (custom armor trims) and will cause the “Are you really sure you know what you’re doing?” prompt to appear every time you open a world with this pack enabled.
Almost all items that can be obtained in Survival mode have been made renewable through this data pack. The only remaining non‐renewable resources are:
Ancient Debris → Netherite Scrap, Netherite Ingot, Netherite Block, Netherite Tools and Armor, Debug Stick
Pottery Sherds (all types) → Decorated Pot
Relic Music Disc
Furthermore, additional items have been made available in Survival mode that previously were not. Only the following cannot be obtained legitimately (not including blocks without item forms), most of them obviously for a good reason:
“Stumbling into Darkness” advancement for locating an ancient city using a Deep Dark explorer map.
“The Lie” advancement for baking a cake.
“And Have It, Too” advancement for picking up a cake that has already been partially eaten.
“Trans Wrongs!” advancement (hidden) for being killed by a bee. Completing it plays a cat meow sound.
“Vial of Fortune” advancement for drinking a potion of Luck.
“Wait, That’s Illegal” advancement for obtaining reinforced deepslate.
“Waste of Resources” advancement for crafting a debug stick.
“What’s in the Box?” advancement for opening a wandering trader loot barrel.
“What’s Up, Doc?” advancement for breed two Killer Bunnies.
Hidden advancements for unlocking all custom recipes added by this pack just like in vanilla. Granting the player all advancements that have charlottebuff:recipes/_root as their parent (using the from operator) will unlock all recipes at once.
“A Furious Cocktail” and “How Did We Get Here?” also require the Luck effect for completion.
“Monster Hunter” is also granted for killing an illusioner or The Killer Bunny.
“Monsters Hunted” also requires killing an illusioner and The Killer Bunny for completion.
Recipe for leather horse armor is unlocked when a saddle is obtained rather than leather.
Recipe for levers is unlocked when any stone crafting material is obtained, not just cobblestone.
Lightning strikes turn rabbits (that manage to survive) into The Killer Bunny. Killer Bunnies can drop bones in addition to their regular drops, and also skeleton skulls if killed by a player.
Lightning strikes during the night have a chance of spawning an illusioner. The lightning bolt must have set blocks on fire and must not have been caused by the Channeling enchantment or a skeleton horse trap for the spawn to succeed.
Small fireballs have the same effect on (potted) saplings and sweet berry bushes they pass by as a lightning strike.
Three special mob variants can rarely spawn. These have special attributes and drop triple the loot of their normal counterparts as well as some other unique items.
Sparkling Creepers spawn below y=0 in the Overworld. They have 15 hearts of base health, are 20% faster than normal, and have an explosion radius of 4. If killed by a player, they will drop (deepslate) diamond ore. They also drop amethyst shards.
Gilded Magma Cubes spawn in Nether Wastes. They have 6 additional points of armor, 3 additional point of armor toughness, deal 30% more damage, and are permanently afflicted with the Jump Boost II effect. If killed by a player, they will drop Nether gold ore or gilded blackstone. They also drop gold nuggets. The gilded property is not inherited when magma cubes split, and newly split cubes can be gilded even if their parent wasn’t.
Lucky Witches spawn below y=0 in the Overworld. They have double the follow range of normal witches, are 15% faster, have a base knockback resistance of 50%, and are permanently afflicted with the Resistance I effect. If killed by a player, they will drop a Potion of Luck. They also drop rabbit’s feet.
Armor stands can be given visible arms by throwing a stick at them.
Wandering traders have a 50% chance of offering a “loot crate”, a barrel containing chest loot from one of the following structures: Abandoned mineshaft, desert pyramid, jungle temple, Pillager outpost, monster room, woodland mansion, village weaponsmithy, igloo, ruined portal, shiwpreck (map, supply, or treasure), stronghold (library, corridor, or crossing), underwater ruin (big or small).
Attacking a squid or glow squid while underwater will apply Blindness (and also Glowing in the case of glow squid) to the player unless they’re wearing protective gear
Eating glow berries applies Glowing to the player for a short amount of time.
Eating golden carrots applies Night Vision to the player for a short amount of time.
“Cooking” an armor stand in a full water cauldron above a heat source will turn it into a small armor stand. The armor stand item drop is hardcoded and cannot be altered, so destroying a small armor stand will revert it back to its original size.
Allays can drop sugar and light blue dye.
Armor stands with visible arms drop a stick in addition to everything else. This does not work with small armor stands for some reason.
Axolotls can drop ink sacs, glow ink sacs or tropical fish. They can also drop a random fish from the fishing loot table if killed by a player.
Bats can drop glow berries.
Bees can drop a random dye (white, light grey, red, orange, yellow, light blue, cyan, blue, magenta or pink).
Camels can drop leather and yellow wool.
Cave spiders can drop cobwebs if killed by a player. If killed by a falling anvil, they drop an otherside music disc.
Charged Creepers can drop unstable TNT. This type of TNT cannot be picked up again, but will instead ignite when hit. Note that unstable TNT dropped from killing an Endermen holding it will turn into regular TNT.
Drowned drop raw copper instead of copper ingots.
The Ender Dragon drops its head on death.
Endermites eaten by frogs while in the Deep Dark drop an echo shard. Otherwise, they may drop an Ender pearl.
Evokers can rarely drop an enchanted book (level 30; treasure enchantments possible) if killed by a player. If killed in the Deep Dark, the book may also be enchanted with Swift Sneak.
Foxes can drop sweet berries.
Frogs can drop red or brown mushrooms (temperate variant), moss carpets (warm variant) or ferns (cold variant).
Giants drop rotten flesh.
Goats drop mutton and white or light grey wool.
Regular Guardians can drop a wet sponge if killed by a player.
Guardians and Elder Guardians that were killed by a Drowned’s trident within the bounds of an ocean monument drop a Heart of the Sea. Also, the wet sponges they regularly drop become dry if they die while on fire.
Elder Guardians are more likely to drop a smithing template with the Looting enchantment.
Husks can drop beetroot, poisonous potatoes, and either type of sand if killed by a player. They also drop raw gold instead of iron ingots.
Illusioners can drop arrows. Additionally, they can drop emeralds and light blocks (random level) if killed by a player. Note that light blocks cannot be mined in Survival mode and instead must be destroyed by replacing them with another block.
Ocelots can drop feathers.
Phantoms can drop bones.
Piglins and Piglin brutes drop a Pigstep music disc if killed by a skeleton while within the bounds of a bastion remnant.
Piglin brutes drop gold nuggets. They can also drop Snout armor trim smithing templates if killed by a player.
Pillagers drop arrows. They can also drop emeralds if killed by a player.
Ravagers can drop leather. Additionally, they can drop iron ingots and chains if killed by a player.
Shulkers can drop up to 2 Shulker shells with the Looting enchantment, but have a fixed 50% chance of dropping nothing at all. This effectively raises the chance of getting one Shulker shell with Looting III from 68.75% to 87.5% while the drop rate without Looting remains the same.
Silverfish can drop flint if killed by a player. When eaten by a frog that is under the effect of Slowness, they will drop an infested block corresponding to the type of rock the frog is standing on (or a random one if standing on something else).
Sniffers can drop moss blocks.
Strays can drop snowballs. Additionally, they can drop ice and packed ice if killed by a player.
Striders can drop leather.
Vexes can drop gold nuggets and iron nuggets if killed by a player.
Witches can rarely drop an enchanted book (level 5–20; no treasure enchantments) if killed by a player.
The Wither drops bones and coal.
Wolves can drop bone meal.
Zoglins can drop leather.
Zombies can drop feathers. Additionally, they can drop beetroot and poisonous potatoes if killed by a player. They also drop raw iron instead of iron ingots.
Zombie villagers can drop beetroot, poisonous potatoes, emeralds, and emerald ore (or deepslate emerald ore if below y=0 in the Overworld) if killed by a player. They also drop raw iron instead of iron ingots.
Zombified Piglins can drop cooked porkchop.
Fishing loot is dependent on location in a number of ways:
Below y=0 in the Overworld, ink sacs are replaced with glow ink sacs in the junk category.
In the Deep Dark, disc fragments (5) can be found as treasure.
In swamps and mangrove swamps, slimeballs can be found as junk.
In lush caves, spore blossoms can be found as junk.
In The End, Ender pearls can be found as treasure.
In deserts, badlands variants, and old growth taiga variants, dead bushes can be found as junk.
Armorer villagers may gift a heroic player iron ore.
Cleric villagers may gift a heroic player Redstone ore or lapis ore.
Fletcher villagers may gift a heroic player arrows of Luck, as well as arrows of Slow Falling and The Turtle Master to fix MC‑263967.
Mason villagers may gift a heroic player coal ore.
Toolsmith villagers may gift a heroic player iron ore or copper ore.
Weaponsmith villagers may gift a heroic player iron ore or gold ore.
Piglins may barter away Nether quartz ore or lodestones.
Cakes drop themselves when broken rather than disappearing. The number of remaining slices is retained.
Big dripleaf stems – and only the stems – have a chance to drop a small dripleaf instead of a big one. The Fortune enchantment increases the chance of a small dripleaf drop. Using shears or a tool enchanted with Silk Touch always drops a big dripleaf.
Farmland, dirt paths, and Chorus plants drop themselves when mined with Silk Touch.
Fortune increases the chance of Chorus plants dropping a Chorus fruit.
Reinforced deepslate drops itself when mined with a Netherite pickaxe enchanted with Silk Touch, Mending, Efficiency V, and Unbreaking III. The block retains its absurdly slow breaking speed regardless because it has not been added to the minecraft:mineable/pickaxe block tag. Have fun!
Powder snow drops snowballs when mined with a Silk Touch shovel.
Chiseled bookshelves drop themselves even without Silk Touch.
Harvesting wheat, potato, carrot or beetroot crops with a hoe has a chance of yielding extra produce.
Calibrated Sculk sensors drop amethyst shards if mined without Silk Touch.
Budding amethysts drop amethyst blocks if mined with Silk Touch.
Potions of Luck can be found as chest loot in woodland mansions, abandoned mineshafts, shipwrecks (treasure chests), and buried treasure.
Ancient city and monster room chests can contain petrified oak slabs.
Jungle temple dispensers contain more arrows and can contain poisoned arrows in addition to regular ones.
Stronghold library chests can contain a Deep Dark explorer map for locating ancient cities within a radius of 64 chunks.
Suspicious gravel in trail ruins (common loot table) can contain petrified oak slabs.
Several loot tables are now affected by the luck attribute. Higher luck values have the following effects:
Blazes may drop more Blaze rods.
Camels and goats may drop more wool.
Cave spiders may drop more string and are more likely to drop cobwebs instead of spider eyes.
Chickens may drop more feathers. They also have a chance of dropping an egg on death, which they normally would not.
Creepers may drop more gunpowder. Charged Creepers may drop more unstable TNT.
Cows, Mooshrooms, and Hoglins may drop more leather.
Drowned may drop more raw copper.
Endermen may drop more Ender pearls.
Evokers and witches are more likely to drop enchanted books.
Ghasts may drop more Ghast tears.
Guardians and Elder Guardians are more likely to drop Prismarine crystals instead of cod and may drop more wet sponges.
Husks may drop more raw gold and have a higher chance of dropping red sand compared to regular sand.
Illusioners may drop more emeralds and light blocks.
The Killer Bunny is more likely to drop a skeleton skull.
Magma cubes may drop more magma cream.
Phantoms may drop more phantom membranes.
Pigs may drop more porkchops.
Piglin Brutes may drop more smithing templates.
Pillagers may drop more emeralds.
Rabbits may drop more rabbit hides and rabbit’s feet.
Shulkers are guaranteed to drop a Shulker shell (up to 2 with the Looting enchantment).
Silverfish have a chance of dropping string, which they normally would not.
Skeletons may drop more arrows.
Slimes may drop more slimeballs.
Spiders may drop more string and spider eyes.
Squid and glow squid may drop more (glow) ink sacs.
Strays may drop more arrows and tipped arrows, have a higher chance of dropping bones compared to snowballs, and a higher chance of dropping packed ice compared to regular ice.
Vexes may drop more nuggets and have a higher chance of dropping gold compared to iron.
Vindicators may drop more emeralds.
Wardens have a chance of dropping echo shards, which they normally would not. They may also drop more Sculk catalysts.
Witches are more likely to drop glowstone dust, Redstone dust, and gunpowder.
Wither skeletons have a higher chance of dropping a Wither skeleton skull.
Zombies and zombie villagers have a higher chance of dropping raw iron as a rare drop compared to vegetables.
Zombie villagers have a higher chance of (deepslate) emerald ore compared to emeralds.
Zombified Piglins may drop more gold nuggets, have a higher chance of dropping cooked porkchop compared to rotten flesh, and a higher chance of dropping gold ingots.
All loot table entries that produce smithing templates get either bonus rolls (for chests and mobs) or increased quality (for archaeology).
Sparkling Creepers have a higher chance of dropping diamond ore compared to deepslate diamond ore. They may also drop more ore in general.
Gilded Magma Cubes have a higher chance of dropping gilded blackstone compared to Nether gold ore. They may also drop more ore in general.
Lucky Witches may drop more Luck potions.
Suspicious sand in warm ocean ruins is more likely to yield emeralds, gold nuggets, sniffer eggs or pottery sherds.
Suspicious gravel in cold ocean ruins is more likely to yield emeralds, gold nuggets or pottery sherds.
Suspicious sand in desert wells is more likely to yield emeralds or pottery sherds.
Suspicious sand in desert pyramids is more likely to yield diamonds, emeralds or pottery sherds.
Suspicious gravel in trail ruins (common loot) is more likely to yield emeralds or gold nuggets.
Abandoned mineshaft chests are more likely to contain diamonds, golden apples, enchanted golden apples, raw iron, raw gold, powered rails, and name tags.
Ancient city chests are more likely to contain enchanted golden apples, diamond leggings, echo shards, disk fragments (5), Regeneration potions, “Swift Sneak” enchanted books, and name tags.
Ancient city ice box chests are more likely to contain golden carrots.
Bastion remnant bridge chests are more likely to contain gold blocks, gilded blackstone, and gold nuggets. They may also contain more lodestones.
Bastion remnant Hoglin stable chests are more likely to contain Netherite scraps and ancient debris.
Bastion remnant miscellaneous chests are more likely to contain Netherite scraps, ancient debris, gold blocks, and gilded blackstone.
Bastion remnant treasure chests are more likely to contain Netherite ingots, Netherite scraps, ancient debris, enchanted golden apples, gold blocks, and gilded blackstone.
Buried treasure chests are more likely to contain diamonds, gold ingots, Prismarine crystals, and iron swords.
Desert pyramid chests are more likely to contain diamonds and enchanted golden apples.
End city chests are more likely to contain diamonds, diamond swords, diamond pickaxes, and diamond armor.
Jungle temple chests are more likely to contain diamonds and enchanted books.
Nether fortress chests are more likely to contain diamonds.
Pillager outpost chests are more likely to contain enchanted books.
Shipwreck map chests are more likely to contain compasses, clocks, empty maps, and books.
Shipwreck supply chests are more likely to contain TNT.
Shipwreck treasure chests are more likely to contain diamonds.
Monster room chests are more likely to contain golden apples, enchanted golden apples, gold ingots, Redstone dust, gunpowder, and name tags.
Stronghold corridor chests are more likely to contain Ender pearls, diamonds, golden apples, and enchanted books.
Stronghold library chests are more likely to contain enchanted books.
Stronghold crossing chests are more likely to contain gold ingots and enchanted books.
Woodland mansion chests are more likely to contain diamonds, Ender pearls, enchanted golden apples, diamond pickaxes, diamond armor, diamond swords, enchanted books, and name tags.
Ruined portal chests are more likely to contain golden apples, enchanted golden apples, and gold blocks.
Underwater ruin chests (big and small) are more likely to contain emeralds and golden apples.
Various village chests are more likely to contain iron ingots, emeralds, diamonds, gold nuggets, saddles, blue ice, iron nuggets, leather, Redstone dust, lapis lazuli, gold ingots, obsidian, and horse armor.
Igloo chests are more likely to contain gold nuggets and emeralds and may contain more golden apples.
Wandering trader loot crates are more likely to contain woodland mansion, shipwreck treasure, and stronghold corridor loot.
Carrot on a Stick and Warped Fungus on a Stick can be crafted directly from fishing rod ingredients + carrot/fungus instead of having to craft a proper fishing rod first.
Special minecarts can be crafted directly from iron ingots + inner block instead of having to craft a proper minecart first.
Boats with chest can be crafted directly from planks + chest instead of having to craft a proper boat first.
Dispensers can be crafted directly from bow ingredients + dropper instead of having to craft a proper bow first.
Warped wart blocks can be crafted from Warped fungi and Nether wart.
Netherrack can be crafted from blackstone and magma.
Soul soil can be crafted from soul sand and dirt.
Beetroot and sweet berries can be cooked into sugar in a regular furnace.
Tall grass can be crafted from two grass.
Coral blocks and dead coral blocks can be crafted from corresponding corals or coral fans.
Blackstone can be crafted from cobblestone and Blaze powder.
Command block minecarts can be crafted from command blocks + minecarts or iron ingots.
Debug sticks can be crafted from sticks, diamond blocks, Netherite blocks, and Nether stars. Unfortunately, the debug stick cannot be used in Survival mode.
Iron, gold, and diamond horse armor can be crafted from wool + the respective material.
Dirt can be crafted from leaves or mangrove roots + rotten flesh or poisonous potatoes.
Enchanted golden apples can be crafted from apples and gold blocks like they used to.
End stone can be crafted from cobblestone and dragon’s breath.
Gravel can be crafted from flint.
Large ferns can be crafted from two ferns.
Chorus fruit can be cooked into popped Chorus fruit on a campfire.
Wet sponges can be dried on a campfire.
Two damaged anvils can be crafted into a chipped anvil; two chipped anvils can be crafted into a full anvil.
Anvils can be smelted or blasted into iron ingots.
Soul torches can be crafted directly from regular torches and soul fire base blocks. This is wasteful, as the vanilla recipe only uses one fourth the amount of soul fire base blocks per torch. However, this new recipe allows soul torches to be created in the 2×2 crafting window instead of requiring a crafting table.
Nether brick fences can be made from Nether bricks on a stonecutter. This uses more resources than the crafting recipe (1 fence per 1 block instead of 1 fence per 0.75 blocks).
Chorus plants can be crafted from Chorus fruit.
The recipe for bundles can be used even without experimental features enabled. They can also be crafted with leather in addition to rabbit hide.
Pink dye can be crafted from spore blossoms.
Enchanted golden apples can be smelted or blasted into gold ingots.
Tuff can be crafted from cobblestone and blackstone.
Calcite can be crafted from dripstone blocks and dead coral blocks.
Cobbled deepslate can be crafted from cobblestone and clay.
Quartz blocks, chiseled quartz blocks, quartz pillars, and quartz bricks can be stonecut into pieces of quartz.
Brick blocks can be stonecut into bricks.
Nether brick and chiseled Nether brick blocks can be stonecut into Nether bricks.
Prismarine and Prismarine bricks can be stonecut into Prismarine shards.
Dripstone blocks can be stonecut into pointed dripstones.
Green dye can be crafted from blue and yellow dye.
Brown dye can be crafted from red and green dye, or from green, blue, and yellow dye.
Rooted dirt can be crafted from dirt and hanging roots.
Mud can be crafted from water buckets + dirt variants. The empty buckets are retained.
Clay balls can be crafted from clay blocks.
Snowballs can be crafted from snow blocks or snow layers.
Banner patterns can be duplicated using paper.
Red dye can be crafted from Crimson roots or sweet berries.
Cyan dye can be crafted from Warped roots or Nether sprouts.
Gray dye can be crafted from glow lichen.
Orange dye can be crafted from glow berries.
Chorus flowers can be cooked into magenta dye in a regular furnace.
Black dye can be crafted from charcoal.
Ender pearls, echo shards, pink petals, and light blocks can be used as armor trim materials.
Rotten flesh can be cooked into leather on a campfire.
Dyed glass, glass panes, terracotta, and candles can be crafted with any colour as the base rather than just white/colourless.
Droppers, dispensers, observers, pistons, and levers can be crafted with any stone crafting material rather than just cobblestone.
Iron trapdoors are crafted from six iron ingots rather than four for consistency with wooden trapdoors. The recipe outputs two trapdoors rather than one as compensation for higher material cost.
The arrangement of the recipe for iron bars has been adjusted as otherwise it would collide with the new iron trapdoor recipe.
Leather horse armor requires wool in addition to leather, and one less leather in total.
Nether wart blocks require Crimson fungi in addition to Nether wart.
The recipe for snow layers requires only two snow blocks and outputs eight layers.
charlottebuff:infested_blocks includes all seven types of infested block.
charlottebuff:natural_deepslate includes deepslate, infested deepslate, and all deepslate ores.
charlottebuff:non_solid_saplings includes all saplings except azaleas and flowering azaleas.
charlottebuff:potted_flowers includes potted poppies, blue orchids, alliums, azure bluets, tulips, oxeye daisies, dandelions, cornflowers, lilies of the valley, wither roses, flowering azaleas, mangrove propagules, and torchflowers.
charlottebuff:potted_saplings includes all potted saplings.
charlottebuff:stained_glass includes all sixteen types of stained glass block.
charlottebuff:stained_glass_panes includes all sixteen types of stained glass pane.
charlottebuff:standing_banners includes all standing banners.
minecraft:mineable/pickaxe includes glass, tinted glass, heads, beacons, frosted ice, Glowstone, levers, Redstone lamps, sea lanterns, turtle eggs, and sniffer eggs.
minecraft:mineable/shovel includes powder snow.
minecraft:azalea_root_replaceable includes sandstone and red sandstone to fix MC‑242011.
minecraft:bamboo_plantable_on includes clay.
minecraft:climbable includes chains.
minecraft:crystal_sound_blocks includes amethyst buds and clusters.
minecraft:dampens_vibrations includes beds, moss blocks, and moss carpets.
minecraft:dead_bush_may_place_on includes clay, gravel, suspicious gravel, soul sand, and soul soil.
minecraft:dragon_immune includes dragon eggs, dragon heads, enchanting tables, End stone bricks (+ slabs, stairs, and walls), Ender chests, and Nether portals.
minecraft:dragon_transparent includes structure voids.
minecraft:enchantment_power_transmitter includes all corals, non‐solid saplings, buttons, candles, crops, flower pots, pressure plates, rails, small flowers, tall flowers, and wool carpets, as well as attached melon and pumpkin stems, bamboo shoots, big and small dripleafs, red and brown mushrooms, cave vines, cobwebs, comparators, Crimson and Warped fungi, frogspawn, kelp, levers, lily pads, small and medium amethyst buds, moss carpets, Nether wart, pink petals, Redstone wire, repeaters, Sculk veins, sea pickles, spore blossoms, sugar cane, sweet berry bushes, tripwire, tripwire hooks, turtle eggs, and twisting and weeping vines.
minecraft:enderman_holdable includes saplings, bamboo shoots, cobwebs, dead bushes, ferns, grass, moss carpets, Nether sprouts, soul sand, soul soil, and sweet berry bushes.
minecraft:features_cannot_replace includes End portals.
minecraft:frogs_spawnable_on includes clay and moss blocks.
minecraft:geode_invalid_blocks includes bookshelves, bricks, blue, cyan, and grey carpets and wool; campfires, white and undyed candles; chests, chiseled deepslate, sandstone, and stone bricks; cobbled deepslate (+ slabs, stairs, and walls), cobblestone (+ stairs), comparators, cracked deepslate bricks and tiles; cracked stone bricks, cut sandstone, dark oak fences and planks; dark prismarine, deepslate bricks (+ slabs, stairs, and walls), deepslate tiles (+ slabs, stairs, and walls), furnaces, glass, glass panes, gold blocks, infested stone bricks, iron bars, doors, and trapdoors; ladders, lecterns, levers, light blue terracotta, mossy cobblestone and stone bricks; note blocks, oak doors, piston heads, polished basalt, deepslate (+ slabs, stairs, and walls), diorite, and granite; prismarine (+ bricks), purple glazed terracotta, Redstone blocks, Redstone lamps, Redstone torches and wall torches; Redstone wire, reinforced deepslate, repeaters, sandstone stairs, sea lanterns, skeleton skulls, smooth stone slabs, soul fire, soul lanterns, soul sand, spruce planks, sticky pistons, stone bricks (+ slabs and stairs), stone buttons and pressure plates; targets, and wet sponges to hopefully mitigate the effects of MC‑206648, MC‑225945, MC‑228651, and MC‑249922.
minecraft:guarded_by_piglins includes bells, light weighted pressure plates, and powered rails.
minecraft:impermeable includes all anvils, all cauldrons, all fences, all fence gates, all Shulker boxes, all amethyst buds and clusters, all glass panes, barriers, beacons, bedrock, bells, chains, Chorus flowers, decorated pots, dragon eggs, End portal frames, End rods, grindstones, hoppers, iron bars, ladders, lightning rods, piston heads, scaffolding, slime blocks, sniffer eggs, and spawners.
minecraft:infiniburn_overworld includes Nether gold ore and Nether quartz ore.
minecraft:lava_pool_stone_cannot_replace includes huge mushroom blocks, mushroom stems, mangrove roots, all types of ice and snow, planks, stairs, slabs, wool, concrete, glass, glazed terracotta, villager job sites, anvils, banners, campfires, doors, fence gates, fences, planks, signs, slabs, stairs, stone bricks, trapdoors, walls, amethyst blocks, bee nests, bells, bone blocks, bookshelves, bricks, budding amethysts, carved pumpkins, chains, chiseled deepslate and sandstone, cobbled deepslate, cobblestone, cobwebs, cracked deepslate bricks and tiles, crafting tables, crying obsidian, cut sandstone, deepslate bricks and tiles, diamond blocks, dispensers, furnaces, hay bales, infested chiseled stone bricks, cobblestone, cracked stone bricks, mossy stone bricks, and stone bricks, iron bars, ladders, lanterns, lapis lazuli blocks, melons, mossy cobblestone, mud bricks, Netherrack, note blocks, obsidian, piston heads, polished andesite, deepslate, diorite, and granite, prismarine, pumpkins, Redstone blocks, Redstone lamps, Sculk catalysts, sensors, and shriekers, sea lanterns, smooth sandstone and stone, soul lanterns, soul sand, sticky pistons, targets, TNT, trapped chests, amethyst buds and clusters, bamboo, and cacti to fix MC‑231198 and MC‑250304, and to somewhat mitigate bad aesthetics caused by MC‑245384 and MC‑81467.
minecraft:occludes_vibration_signals includes moss blocks.
minecraft:overworld_carver_replaceables includes ice and snow blocks to fix MC‑16132 and MC‑260557.
minecraft:sculk_replaceable includes magma blocks.
minecraft:small_dripleaf_placeable includes mud and muddy mangrove roots.
minecraft:snaps_goat_horn includes infested stone.
minecraft:snow_layer_cannot_survive_on includes magma blocks.
minecraft:strider_warm_blocks includes lava cauldrons.
minecraft:sword_efficient includes bamboo, bamboo shoots, and cobwebs to fix MC‑261615.
minecraft:valid_spawn includes mud and muddy mangrove roots, but apparently that tag doesn’t actually do anything, so 🤷.
minecraft:vibration_resonators includes budding amethyst.
minecraft:wall_post_override does not include wall signs and wall banners anymore to fix MC‑192083.
minecraft:wither_immune includes dragon eggs, Nether portals, and structure voids.
charlottebuff:amethyst_buds includes small, medium, and large amethyst buds.
charlottebuff:amethyst_clusters includes all amethyst buds and amethyst clusters.
charlottebuff:fish_buckets includes all four types of fish bucket.
charlottebuff:froglights includes all three types of froglight.
charlottebuff:glass includes all glass blocks and all glass panes.
charlottebuff:glass_blocks includes regular glass blocks and all sixteen types of stained glass block.
charlottebuff:glass_panes includes regular glass panes and all sixteen types of stained glass pane.
charlottebuff:gold_smeltable includes gold tools, gold armor, light weighted pressure plates, regular golden apples, golden carrots, and glistering melon slices.
charlottebuff:handheld_equipment includes all tools, bows, brushes, fishing rods, carrots and warped fungi on a stick, crossbows, debug sticks, flint and steel, goat horns, shears, shields, spyglasses, and totems of undying.
charlottebuff:heads includes all types of seven types of skulls/heads.
charlottebuff:infested_blocks includes all seven types of infested block.
charlottebuff:iron_smeltable includes iron tools, iron armor, chainmail armor, shears, iron bars, chains, lanterns, smithing tables, tripwire hooks, heavy weighted pressure plates, iron trapdoors, iron doors, minecarts, buckets, shields, crossbows, cauldrons, rails, and Overworld hanging signs.
charlottebuff:overworld_hanging_signs includes all hanging signs except those made from Crimson and Warped wood.
charlottebuff:protects_against_squid_ink includes heads and carved pumpkins.
charlottebuff:redstone_component_base_materials includes stone and smooth stone, as well as polished blackstone, granite, andesite, diorite, deepslate, and basalt.
charlottebuff:regular_music_discs includes all music discs except 11, 5, Pigstep, otherside, and Relic.
charlottebuff:smithing_templates includes all types of smithing template.
charlottebuff:stained_glass includes all sixteen types of stained glass block.
charlottebuff:stained_glass_panes includes all sixteen types of stained glass pane.
charlottebuff:stone_pressure_plates includes stone pressure plates and polished blackstone pressure plates.
charlottebuff:substance_buckets includes buckets of lava, milk, powder snow, and water.
charlottebuff:trans_dyes includes light blue, pink, and white dye.
minecraft:dampens_vibrations includes moss blocks and moss carpets.
minecraft:piglin_loved includes powered rails.
minecraft:stone_crafting_materials automatically includes the contents of the minecraft:stone_tool_materials tag.
minecraft:stone_tool_materials includes andesite, diorite, granite, stone, and deepslate.
minecraft:trim_materials includes Ender pearls, echo shards, pink petals, and light blocks.
charlottebuff:boats includes boats and chest boats.
charlottebuff:can_spawn_holding_deepslate_ores includes husks, zombies, and zombie villagers.
charlottebuff:cows includes cows and Mooshrooms.
charlottebuff:does_not_trigger_diamonds_to_you includes Allays, dolphins, foxes, and players.
charlottebuff:donkeys includes donkeys and mules.
charlottebuff:displays includes block, item, and text displays.
charlottebuff:dropped_entities includes dropped items and experience orbs.
charlottebuff:dynamic_blocks includes falling blocks and primed TNT.
charlottebuff:felines includes cats and ocelots.
charlottebuff:fish includes cod, salmon, pufferfish, and tropical fish.
charlottebuff:frogs includes frogs and tadpoles.
charlottebuff:guardians includes guardians and elder guardians.
charlottebuff:horses includes horses, zombie horses, and skeleton horses.
charlottebuff:hostile_mobs includes exactly what it says on the tin.
charlottebuff:illagers includes evokers, vindicators, pillagers, and illusioners.
charlottebuff:item_frames includes item frames and glow item frames.
charlottebuff:llamas includes llamas and trader llamas.
charlottebuff:minecarts includes all types of minecart.
charlottebuff:mobs includes all passive, neutral, and hostile mobs, as well as giants.
charlottebuff:neutral_mobs includes exactly what it says on the tin.
charlottebuff:passive_mobs includes exactly what it says on the tin.
charlottebuff:player_head_drop_killers includes hostile mobs, (cave) spiders, Endermen, Piglins, players, rabbits, and zombified Piglins.
charlottebuff:slimes includes slimes and magma cubes.
charlottebuff:spiders includes spiders and cave spiders.
charlottebuff:squids includes squids and glow squids.
charlottebuff:technical_entities includes all displays, interactions, and markers.
charlottebuff:testificates includes villagers and wandering traders.
charlottebuff:zombies includes zombies, drowned, husks, and zombie villagers.
minecraft:frog_food includes Endermites and silverfish.
minecraft:powder_snow_walkable_mobs includes strays and snow golems.
Damage type tag charlottebuff:is_anvil includes being squished by an anvil.
Damage type tag charlottebuff:triggers_ink_defense includes players’ melee attacks.
Structure tag charlottebuff:on_deep_dark_explorer_maps includes ancient cities.
Biome tag minecraft:has_closer_water_fog includes the Deep Dark and all End biomes.
Painting variant tag minecraft:placeable includes Earth, Fire, Water, and Wind.
Changes in the Associated Resource Pack
Cakes use their 3D block model for their inventory form and display the correct number of bites. The cake item texture is now only used as the designated particle for the block. Due to limitations imposed by the game, only cake items that drop from a cake block will display the correct number of bites in the inventory screen by default. When /give‐ing a pre‐bitten cake using the BlockStateTag NBT tag, a cake item that uses the full, unbitten model is produced instead. The appropriate CustomModelData tag needs to be set manually.
Debug sticks have a unique texture that reflects their custom crafting recipe.
Unstable TNT has a distinct texture. Similarly to cake, unstable TNT as an inventory item will only use its unique look when the right CustomModelData tag is applied, which is automatically the case for TNT that drops from a charged Creeper.